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Version: 1.7.5

Creating Your First NPC

Start by creating your first NPC. You can use the in-game command, /npc create to design characters with unique appearances and behaviors. Consider crafting NPCs that enhance your server's role play or gameplay experience

From there, you will be greeted by the NPC configuration menu. You can change the NPC's name, skin, armor, persistence, actions, and much more!

Changing the NPC's Name

To change an NPC's name, open the editing menu. This will be opened, initialized to an NPC with no data, if you just ran the /npc create command.

  1. Click on the name tag.
  2. Type the desired name in MiniMessage format into the Minecraft Chat
  3. Click your enter key to finalize the name.

Changing the NPC's Skin

To change an NPC's skin, open the editing menu. This will be opened, initialized to an NPC with no data, if you just ran the /npc create command.

  • Open the skin editor by clicking on the player head with a missing texture icon
  • Open the skin catalogue by clicking on the armor stand
  • Browse and select your desired Skin!
  • Changing the NPC's Equipment

    To change an NPC's equipment, open the editing menu. This will be opened, initialized to an NPC with no data, if you just ran the /npc create command.

    1. Open the equipment editor by clicking on the armor stand.
    2. Click any slot with an item to equip it on the NPC. For Boots, Leggings, and Chest plates, the item type must be compatible with the slot.
    3. To reset a slot, right-click on it.
    4. Alternatively, you can import your current armor by clicking the armor stand in the top right of the menu.

    The armor is serialized as the EXACT item you supplied. This means the NPC can have items with:

  • Custom Model Data
  • Colors (Leather Armor)
  • Enchantments
  • Changing the NPC's Persistence

    NPC Persistence determines if the NPC should persist or stay on server restarts.

    To change an NPC's persistence, open the editing menu. This will be opened, initialized to an NPC with no data, if you just ran the /npc create command.

    By clicking the bell, you can toggle NPC Persistence.

    Changing the NPC's Facing Direction

    The facing direction is the direction the NPC faces when there isn't a player within five blocks, and it doesn't have Tunnel Vision. The possible options are the cardinal directions and the yaw of the player currently editing the NPC. For your convenience, you can click the ender eye to easily change your current facing direction. This applies to the NPC's pitch, too.

    Changing the NPC's Tunnel Vision

    Tunnel vision determines if the NPC looks at nearby players.

    This can be toggled by clicking the spyglass under the equipment menu.

    Editing the NPC's Extra Settings

    In the top right of the NPC menu, there is a button to take you to the extra settings menu. In this menu, you can customize if the NPC's Interactable Hologram is visible, and what the contents of the hologram are. If nothing is specified here, it defaults to the config value ClickText.

    Adding Actions to an NPC

    To change the NPC's Actions, first open the editing menu. This will be opened, initialized to an NPC with no data, if you just ran the /npc create command.

    From there, ensure the NPC is interactable. Non-interactable NPCs cannot have actions. This can be achieved by clicking on the dead bush if it is in the menu. You will know the NPC is interactable if you can see a Recovery Compass in the bottom right of the menu.

    You can then add actions by clicking on the Lilly pad.

    For a more in-depth guide to using Actions, look here.